
Archetype
The Basecamp Builder
You go far enough, and then you stay.
One good place, a camp set up properly, a fire in the evening and days spent exploring from it. Comfort is not a compromise here, it is the objective.
You travel with people who are not obsessed with vehicles, often including children, and you make the outdoors welcoming for them. Your risk is a camp so elaborate that moving it becomes a reason not to.
Strengths
- Makes the outdoors accessible to people who would not otherwise come
- Camp craft: shelter, cooking, comfort, and doing it early
- Relaxed pace, which is the most underrated travel skill there is
Watch for
- A camp that takes two hours to build and two to strike
- Choosing sites for facilities rather than for the place
- Weight, because comfort items are heavy and numerous
Kit
- An awning that goes up alone in two minutes
- A kitchen box packed so that it works without unpacking
- Lighting that makes an evening pleasant rather than functional
- Vehicle
- A comfortable four wheel drive, van or trailer with an awning, good chairs, a fridge and a kitchen that works in the dark.
- First trip
- Four nights in one place a long way down a forest road, with day trips on foot from camp.


